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SAFAR Scientific Conference 2026

 

Conference Programme and InfoPack

 

Building Awareness through Immersive Learning

Date 16 September 2026
Time 09:00-16:00
Venue CEIT Building, Žilina, Slovakia
Address Univerzitná 8661/6A, 010 08 Žilina, Slovakia
Format One-day scientific conference with an evening networking programme

Join researchers, educators, practitioners, and technology experts for a one-day scientific conference focused on immersive learning, simulation technologies, and the use of VR, AR, and MR in education and training.

 

REGISTER FOR CONFERENCE PARTICIPATION    REGISTER WITH PAPER

Note: Please refer to the SAFAR Help Guide for Authors.

For author guidelines and templates, please visit: Atlantis Press Author Guidelines

The recommended length of a submission paper is 7-10 pages and abstract 150-250 words, Springer LNCS reference style.

2. About the Conference

The SAFAR Scientific Conference 2026 – Building Awareness through Immersive Learning is an international scientific conference dedicated to immersive learning and the use of advanced technologies and simulations in education and training.

The conference will take place on 16 September 2026 at the CEIT Building in Žilina, Slovakia. It will be organised as a one-day event from 09:00 to 16:00 and will also include an evening networking programme.

The main theme of the conference is immersive learning. Contributions are welcome from all areas related to the use of technologies, simulations, virtual reality, augmented reality, mixed reality, and digital tools in education, training, awareness building, and professional development.

 

3. Scope and Conference Topics

The conference welcomes scientific papers and professional contributions in areas including, but not limited to:

  • Immersive learning and immersive education
  • Virtual reality, augmented reality, and mixed reality in training
  • Simulation-based education and training
  • Digital tools for awareness building and decision-making
  • Technology-enhanced learning and e-learning
  • Serious games and gamification
  • Artificial intelligence in education and training
  • Human-computer interaction in immersive environments
  • Crisis management, safety, security, and emergency training
  • Situational awareness and decision-support training
  • Evaluation of immersive learning outcomes
  • Innovative methods for professional education and capacity building

 

4. Important Dates

Milestone Date
Call for Papers opens 28 May 2026
Conference registration opens 28 May 2026
Paper submission deadline 17 August 2026
First review round by 24 August 2026
Second review round by 31 August 2026
Final notification of paper acceptance/rejection by 7 September 2026
Conference registration deadline 7 September 2026
Conference date 16 September 2026

Conference registrations will be confirmed continuously during the registration period.

 

5. Registration

Registration for the conference will be open from 15 May 2026 until 31 August 2026. Participants may register either for conference participation without submitting a paper or for conference participation with paper submission.

Registration option Purpose Button text
Conference participation without paper For participants who wish to attend the conference but do not intend to submit a scientific paper. REGISTER FOR CONFERENCE PARTICIPATION
Conference participation with paper For authors who wish to register for the conference and submit a scientific paper for review and possible publication. REGISTER WITH PAPER

The participation fee is EUR 120, VAT not included. The fee includes the opportunity to submit a paper for review and publication consideration in the conference proceedings.

 

 6. Call for Papers and Paper Submission

The Call for Papers will open on 15 May 2026. Authors are invited to submit papers related to immersive learning, simulations, digital education, VR/AR/MR technologies, and other topics aligned with the conference theme.

All papers submitted to the conference will be reviewed by two anonymous reviewers from the Scientific Committee. The review process will include two rounds, with the first review round completed by 24 August 2026 and the second review round completed by 31 August 2026.

The final notification of acceptance or rejection will be sent to authors no later than 7 September 2026.

7. Publication and Indexing

Accepted papers will be published in the conference proceedings by Atlantis Press, part of the Springer Nature portfolio.

The conference proceedings will be submitted for indexing in Scopus and Web of Science.

Please note that indexing decisions are made by the respective indexing databases and cannot be guaranteed by the organisers.

8. Venue

Venue CEIT Building, Žilina, Slovakia
Address Univerzitná 8661/6A, 010 08 Žilina, Slovakia
Date and time 16 September 2026, 09:00-16:00

The venue provides a suitable environment for scientific presentations, professional discussions, networking, and demonstrations of immersive technologies.

9. Preliminary Programme Structure

Time Programme item
09:00-09:30 Registration and arrival of participants
09:30-10:00 Opening of the conference
10:00-12:00 Scientific sessions / keynote presentations
12:00-13:00 Lunch break
13:00-15:30 Scientific sessions and discussions
15:30-16:00 Closing remarks
Evening Networking programme

The programme structure may be adjusted after the review process and confirmation of accepted contributions.

For more information, please contact:

Daniel Chovanec
University of Žilina
Conference Coordinator

Email: daniel.chovanec@uniza.sk