SAFAR Scientific Conference 2026
Conference Programme and InfoPack
Building Awareness through Immersive Learning
| Date | 16 September 2026 |
| Time | 09:00-16:00 |
| Venue | CEIT Building, Žilina, Slovakia |
| Address | Univerzitná 8661/6A, 010 08 Žilina, Slovakia |
| Format | One-day scientific conference with an evening networking programme |
Join researchers, educators, practitioners, and technology experts for a one-day scientific conference focused on immersive learning, simulation technologies, and the use of VR, AR, and MR in education and training.
REGISTER FOR CONFERENCE PARTICIPATION REGISTER WITH PAPER
Note: Please refer to the SAFAR Help Guide for Authors.
For author guidelines and templates, please visit: Atlantis Press Author Guidelines
The recommended length of a submission paper is 7-10 pages and abstract 150-250 words, Springer LNCS reference style.
2. About the Conference
The SAFAR Scientific Conference 2026 – Building Awareness through Immersive Learning is an international scientific conference dedicated to immersive learning and the use of advanced technologies and simulations in education and training.
The conference will take place on 16 September 2026 at the CEIT Building in Žilina, Slovakia. It will be organised as a one-day event from 09:00 to 16:00 and will also include an evening networking programme.
The main theme of the conference is immersive learning. Contributions are welcome from all areas related to the use of technologies, simulations, virtual reality, augmented reality, mixed reality, and digital tools in education, training, awareness building, and professional development.
3. Scope and Conference Topics
The conference welcomes scientific papers and professional contributions in areas including, but not limited to:
- Immersive learning and immersive education
- Virtual reality, augmented reality, and mixed reality in training
- Simulation-based education and training
- Digital tools for awareness building and decision-making
- Technology-enhanced learning and e-learning
- Serious games and gamification
- Artificial intelligence in education and training
- Human-computer interaction in immersive environments
- Crisis management, safety, security, and emergency training
- Situational awareness and decision-support training
- Evaluation of immersive learning outcomes
- Innovative methods for professional education and capacity building
4. Important Dates
| Milestone | Date |
| Call for Papers opens | 28 May 2026 |
| Conference registration opens | 28 May 2026 |
| Paper submission deadline | 17 August 2026 |
| First review round | by 24 August 2026 |
| Second review round | by 31 August 2026 |
| Final notification of paper acceptance/rejection | by 7 September 2026 |
| Conference registration deadline | 7 September 2026 |
| Conference date | 16 September 2026 |
Conference registrations will be confirmed continuously during the registration period.
5. Registration
Registration for the conference will be open from 15 May 2026 until 31 August 2026. Participants may register either for conference participation without submitting a paper or for conference participation with paper submission.
| Registration option | Purpose | Button text |
| Conference participation without paper | For participants who wish to attend the conference but do not intend to submit a scientific paper. | REGISTER FOR CONFERENCE PARTICIPATION |
| Conference participation with paper | For authors who wish to register for the conference and submit a scientific paper for review and possible publication. | REGISTER WITH PAPER |
The participation fee is EUR 120, VAT not included. The fee includes the opportunity to submit a paper for review and publication consideration in the conference proceedings.
6. Call for Papers and Paper Submission
The Call for Papers will open on 15 May 2026. Authors are invited to submit papers related to immersive learning, simulations, digital education, VR/AR/MR technologies, and other topics aligned with the conference theme.
All papers submitted to the conference will be reviewed by two anonymous reviewers from the Scientific Committee. The review process will include two rounds, with the first review round completed by 24 August 2026 and the second review round completed by 31 August 2026.
The final notification of acceptance or rejection will be sent to authors no later than 7 September 2026.
7. Publication and Indexing
Accepted papers will be published in the conference proceedings by Atlantis Press, part of the Springer Nature portfolio.
The conference proceedings will be submitted for indexing in Scopus and Web of Science.
Please note that indexing decisions are made by the respective indexing databases and cannot be guaranteed by the organisers.
8. Venue
| Venue | CEIT Building, Žilina, Slovakia |
| Address | Univerzitná 8661/6A, 010 08 Žilina, Slovakia |
| Date and time | 16 September 2026, 09:00-16:00 |
The venue provides a suitable environment for scientific presentations, professional discussions, networking, and demonstrations of immersive technologies.
9. Preliminary Programme Structure
| Time | Programme item |
| 09:00-09:30 | Registration and arrival of participants |
| 09:30-10:00 | Opening of the conference |
| 10:00-12:00 | Scientific sessions / keynote presentations |
| 12:00-13:00 | Lunch break |
| 13:00-15:30 | Scientific sessions and discussions |
| 15:30-16:00 | Closing remarks |
| Evening | Networking programme |
The programme structure may be adjusted after the review process and confirmation of accepted contributions.
For more information, please contact:
Daniel Chovanec
University of Žilina
Conference Coordinator
Email: daniel.chovanec@uniza.sk


